At EFG (ESL FACEIT Group) we create worlds beyond gameplay where players and fans become community. We pride ourselves in having a corporate social responsibility which is that “IT’S NOT GG, UNTIL IT’S GG FOR ALL”. We
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded
General Information Locations: Guildford, Surrey, United Kingdom Role ID 216359 Worker Type Intern - Temporary Employee Studio/Department EA Studios - Criterion Games Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire
Storytelling is, and will always be, the heart of what we do at Skydance. Our vision is to build a thriving entertainment ecosystem where stories and worlds are imagined, brought to life and experienced. We create
Business UnitAbout IEG Interactive Entertainment Group (IEG) is responsible for the R&D, operation, and development of the companys interactive entertainment business including games and eSports. Through online gaming, live broadcasts, and offline eSports, IEG assists the
Only resumes submitted in English will be considered. About This Opportunity: Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest
Job Title Senior Gameplay & Animation Engineer Department Engineering Location(s) Brighton (preferred), Brno, Prague Reports To Lead engineer Job Type (Permanent, fixed term, internship) Permanent Who We Are Hangar 13 is an internal 2K development studio that
Who We Are Home to the award winning Mafia franchise, our team are united by passion for rich narrative storytelling, cinematic presentation and AAA craft. Were looking for creative minds and driven professionals who share our
Who We Are Home to the award winning Mafia franchise, our team are united by passion for rich narrative storytelling, cinematic presentation and AAA craft. Were looking for creative minds and driven professionals who share our
A leading game development company is seeking a Senior Gameplay & Animation Engineer in Brighton. The ideal candidate will develop key gameplay systems and collaborate closely with multi-disciplinary teams. You should have experience with Unreal Engine and have
Senior/Principal C++ Gameplay Programmer (Unreal Engine 5) Location: Brighton, UK (Hybrid, 3 days a week) Employment Type: Full-time, Permanent Visa Sponsorship: Not available (Must have existing right to work in the UK) About the Studio & Opportunity
As a Gameplay Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. Were currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join
In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable
Secret Mode is building a talented new group of developers who want to be part of a close-knit, studio-based team in Sheffield city centre. They will support the development of Secret Modes back catalogue, which includes
Secret Mode in Sheffield city centre is seeking a Technical Designer to craft and implement levels, features and content for our games. The role bridges design and programming, using Unreal Engine and Unity to bring gameplay ideas to
Secret Mode in Sheffield is seeking a Junior Technical Designer to help design and implement new levels, features and content for our games. You’ll bridge game design and programming, using Unreal Engine and Unity to bring ideas
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join
In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be