This Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe. We are at
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we
Senior IT Systems Engineer Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. Were currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the
As a Level Designer on Star Citizen, you will be working as part of a larger Design team to help create cutting edge gameplay and level content within a meticulously crafted, multiplayer online space sim. With
About you Are you… a team player who can work well with other consultants and project managers to deliver first class consultancy solutions and software solutions to customers on time and to budget? a self-starter with