Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be
About the Hiring TeamLevel Infinite is Tencent’s global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world. We are dedicated to delivering
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated
We want you to #JOINTHEREBELLION! For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have
1X2 Network, the multi-award-winning iGaming supplier, is looking for a Technical Artist, this is an opportunity to join a highly creative, rapidly expanding independent software company. About 1X2 Network Founded in 2002, 1X2 Network has pioneered
About Realityjam Realityjam is a UK-based game development studio and multiplayer game development platform on a mission to reimagine how games are made and how careers in the industry are built. Our Industry Access Program is a
About the Role We are looking for a talented and driven Junior Game Artist to join the Realityjam studio team as an apprentice, contributing directly to the visual development of the MMO game, 5th Dimension. This
About 1X2 Network Founded in 2002, 1X2 Network has pioneered Virtual Gaming products and continues to be at the forefront of game development within the iGaming industry. With a portfolio of over 150 titles spanning Virtual
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started
As a Senior AI programmer you will be working with our custom engine and our internal tools in a multi-disciplinary environment composed by industry veterans, with the goal of creating systems and behaviours for our AI
As a Lead Graphics Programmer in the Manchester Studio, you would be pushing forwards the rendering technology that powers a huge sandbox universe, spanning every conceivable scale from shading interstellar gas clouds, planets and asteroid belts,
Job Description As a Senior Producer you will be responsible for supporting the Lead Producers with the successful delivery of projects, working globally across all areas of production and collaborating heavily with the Leadership Team. Youll
Design Director Cloud Imperium Games is looking for a talented Design Director to be responsible for leading the Design Vision for Star Citizen and/or Squadron 42 in our Manchester studio. Founded in 2012, Cloud Imperium Games
The Lead Tools Programmer role (based in Manchester), entails taking full ownership of both existing tools and driving the success of greenfield developments using desktop and web technologies. From working with users to understand their needs
Cloud Imperium Games are looking for a People Coordinator to join our high performing team based onsite at our studio in Manchester. You will support with various initiatives across HR and Talent Acquisition with a focus
About 1X2 Network Founded in 2002, 1X2 Network has pioneered Virtual Gaming products and continues to be at the forefront of game development within the iGaming industry. With a portfolio of over 150 titles spanning Virtual
About the Role We are looking for a talented and driven Junior Game Artist to join the Realityjam studio team as an apprentice, contributing directly to the visual development of the MMO game, 5th Dimension. This
This Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe. We are at
Our diverse international communities deserve an equally seamless experience in their own languages, and our Localization Specialists are key to making that happen. As a Localization Specialist I, youll get hands-on experience with the full localization