Editor - Mash Barn Ln, Role: Editor Hours : Full-time, to include evenings and weekends Location: American Express Elite Football Performance Centre, Lancing Contract Type: Permeant Deadline Day: 15th September 2026 About Brighton & Hove Albion FC We
The opportunityWe are looking for a graphics engineer to join the Lighting team within Unity Graphics. As a graphics engineer in the Lighting team at Unity, you will maintain existing graphics features in our Scriptable Render Pipeline
Job Title Product Manager - Digital Software Working Hours/Arrangements 40 hours per week (9am to 6pm, including one hour of unpaid break) office based or remote Salary Range £45k-£65k depending on location and experience. Location Guildford
Background: Agilio Software Group is a leading UK healthcare operations software provider, delivering integrated, mission-critical solutions that support primary care, dental, pharmacy, hospital, and veterinary organisations. With ambitious growth plans underway, we are looking for talented
The opportunityMake Unity run everywhere! That is the mantra of the Embedded OS Platforms team. Users expect stunning interactive experiences everywhere: from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms and at sporting
Senior Embedded Software DeveloperThe opportunityMake Unity run everywhere! That is the mantra of the Embedded OS Platforms team. Users expect stunning interactive experiences everywhere: from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms
Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA
Job Title Lead Technical Artist - (Shader / Material)DepartmentArt Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We AreHangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming
Overview As Lead Shader/Material Artist for Hangar 13, you will define material workflows in Unreal Engine 5, drive look development, and balance visual fidelity with real-time performance. You will lead a team and collaborate with art,
Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA