As a Senior AI programmer you will be working with our custom engine and our internal tools in a multi-disciplinary environment composed by industry veterans, with the goal of creating systems and behaviours for our AI agents.
As a Lead Graphics Programmer in the Manchester Studio, you would be pushing forwards the rendering technology that powers a huge sandbox universe, spanning every conceivable scale from shading interstellar gas clouds, planets and asteroid belts,
Founded in 2012 by Chris Robers, Cloud Imperium Games (CIG) is one of the largest independent game studios in the world - and home to some of the most ambitious vehicle art in the industry. From
As a Lead Gameplay Programmer, you will lead development efforts using our bespoke, cutting-edge, multi-threaded engine to create innovative gameplay mechanics and systems that immerse players in the expansive and highly detailed spacescapes of some of the
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging
The Lead Tools Programmer role (based in Manchester), entails taking full ownership of both existing tools and driving the success of greenfield developments using desktop and web technologies. From working with users to understand their needs
Are you a detail-oriented individual with a passion for research and a good understanding of national and local geography? This freelance opportunity allows you to work at your own pace and from the comfort of your
Description As a Senior Database Migration Architect, you will work with customers and partners, guiding them through planning, preparing and delivery of complex transformation and migration projects based on varying customer needs. You will build and
This Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe. We are at
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we
As a Gameplay Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious
As a Senior Graphics Programmer in the Manchester Studio, you would be pushing forwards the rendering technology that powers a huge sandbox universe, spanning every conceivable scale from shading interstellar gas clouds, planets and asteroid belts,
Description Are you passionate about solving technical challenges and helping people? Do you thrive in a dynamic, high-impact environment? Join Amazons IT Services team as an ITS Support Engineer and be part of the engine that powers
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we
Job Description Who will you be working with? Wabtec is a leading global provider of equipment, systems, digital solutions, and value-added services. Whether its freight rail, transit, mining, industrial, or marine, our expertise, technologies, and people