We want you to #JOINTHEREBELLION! For 30 years, we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have
We want you to #JOINTHEREBELLION! For 30 years, we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated
We are a crowdfunded company with a dedicated community of backers helping us create the “Best Damn Space Sim Ever”. Our bespoke, ground‑breaking, multi‑threaded engine requires a Lead Gameplay Animation Programmer to deliver high‑fidelity animated characters, vehicles, and
In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable run-time
Framestore’s Immersive Studio is a world-leading innovator in crafting immersive experiences that transcend the screen, catapulting you into extraordinary realms of adventure. Combining our unrivalled creative craftsmanship with our technical prowess, were dedicated to reframing expectations
Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2026-2028, were seeking a talented and dedicated Senior Combat Designer to
Overview In this role you will develop and maintain animation tools and pipelines to support Rockstar’s large-scale games. You will partner with animation, rigging, and engineering teams to deliver cutting-edge tools for character, camera, and facial animation. Based in
Business UnitLIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we
DescriptionLocation: Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants are preferably based (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.Want to
About Steel City InteractiveSCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as
GuildfordGameplay – Gameplay Programming /Full -time /On-siteWith multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you
Job TitleSenior Gameplay & Animation EngineerDepartmentEngineering Location(s) Brighton (preferred), Brno, PragueReports To Lead engineerJob Type (Permanent, fixed term, internship) PermanentWho We AreHome to the award winning Mafia franchise, our team are united by passion for rich narrative storytelling, cinematic presentation and
Overview As a Gameplay Programmer, you will help build and refine gameplay systems across engine features, UI, audio, animation, scripting, and tools. You’ll collaborate with multiple departments and content creators to deliver cohesive features for our acclaimed RPG
Overview In this role you will contribute to core game engine technologies, optimizing and extending engine capabilities across rendering, animation, physics, and architecture. You will deliver cross-platform solutions for mobile, PC and console, collaborating with gameplay, art,
Overview You will work on RuneTek, the cross‑platform game engine powering RuneScape, delivering production‑ready engine Tech. You’ll enhance rendering, networking, audio, and tooling while collaborating with production and game teams to advance the platform. The role
Overview As a Specialist Gameplay AI Programmer at Steel City Interactive, you shape authentic boxing opponents with AAA fidelity using Unreal Engine. You’ll integrate and optimize AI systems across animation, physics, networking, and gameplay, delivering responsive, fair combat.
Job Title Senior Gameplay & Animation Engineer Department Engineering Location(s) Brighton (preferred), Brno, Prague Reports To Lead engineer Job Type (Permanent, fixed term, internship) Permanent Who We Are Hangar 13 is an internal 2K development studio that
Cloud Imperium Games is seeking a Lead Gameplay Animation Programmer to drive the team in delivering high fidelity animated characters, vehicles and environments within Star Citizens expansive universe. You will oversee design and implementation of robust, scalable code,